Yog-Sothoth is the Gate and the Key, well, of the Engineering Deck anyway...
Deep Space 13 (2nd Grim Hack
one-shot) play report finale.
Sorry about the lack of posts for a while, but
real-life tends to intrude on our gaming excursions, so we were finally able to
get together last night to complete this one-shot.
Players:
Bob-Security Officer
Dave-Medical Officer
Doug-Engineering Officer
John-Science Officer
Our intrepid team, fresh from their assault on
the Bridge, now believed they needed to get more power to the Station so they
could both power up the various control panels around Deep Space 13 and to
spread the anti-virus through its systems. Brimming with confidence, they girded
their loins for an elevator trip down to the engineering level.
Ready for anything, the team had their Phasers
set on ‘char-broil’ as the elevator doors opened. What they weren’t prepared
for was the quivering mass of sentient tentacles, wires, mouths, and pus-filled
sacks the size of a human head that had wrapped itself around the power core.
Despite having a layer of clear, nigh-impenetrable glass between them and it,
both the Security Officer and the Engineering officer were shaken to their core
y Fear, and refused to exit the elevator.
Discussing their options, the Science Officer
and the Med Officer decided to cautiously check the surrounding rooms for anything
that may help against the thing that was syphoning off all the power. John went
to check the door to the left, Dave to the right. Dave got close enough for the
automatic door to open where he caught a glimpse of some prisoners in cells and
the edge of a couple of the bio-mechanical spider-dogs (with lasers!), when he
quickly backed up to allow the door to close without alerting the vicious
little enemies.
John, however, was not quite so lucky, and the
Borg in the Engineering Lab became aware of him as soon the door open. After a
quick exchange of weapons fire, the Borg was wounded, but the Science Officer
lay on the deck, victim of a Phaser on stun.
Dave sprinted over and burst into the
Engineering lab. After a second to assess the situation, he burned down the
Borg. Having shaken off his fear at the sounds of Phaser fire, Bob grabbed his
Phaser rifle and ran into the Brig, causing one of the Spider-Dogs to explode,
damaging it’s fellow which returned fire burning a hole deep into the Security Officer’s
arm.
Doug remained frozen in Fear.
Finishing off the still-moving, still-burning,
Borg with a disintegrating flash, Dave sprinted over to the brig after hearing
a scream for ‘Medic!’
Despite his wounds, Bob was able to finish off
the last of his opponents. A short time later, he felt much better as the
Medical Officer was able to tend his wounds.
Finally, both the Science Officer and the
Engineering Officer shook off their various maladies, and the party went to
free the prisoners. After a quick Med-scan and some first-aid, they were able
to communicate with the three prisoners, one male, two female.
“They tortured us,” said one of the women.
“Over and over again. Borg don’t do that. I don’t understand…”
“I didn’t think anyone was left that wasn’t
assimilated in all of Starfleet,” said the male. “We were the last outpost that
we knew of.”
Finding the Security Station on this level,
the team armed the three freed prisoners. The Science Officer ‘critically’
delved into the Engineering Controls and figured out a way to cause a power
feedback into the creature on the power core and maybe damage it. On his
advice, he had the team don the white contamination coveralls just in case
containment was breached.
With a stroke of Science wizardry, the lights
went out and the team felt a screech and heard the words “YOG-SOTHOTH IS THE
GATE AND THE KEY!” in their brains.
The thing then unwrapped its scorched and
smoking tentacles from the core and started making it’s way out of the
containment chamber.
The rest of the party and prisoners greeted it
with a fusillade of Phaser fire. Shrugging off most of the damage, the creature
attacked, leaving the male prisoner crawling on the deck, gasping to breathe.
The Security Officer dropped his Phaser rifle as it malfunctioned and drew his
hand Phaser. Rejoining the team, Join added his Phaser fire to it. Suddenly,
the weakened monster exploded, heavily damaging the team and killing the male prisoner
outright. As the Medical Officer tended their wounds, the power core began
glowing brighter and brighter, and the hum of long sleeping systems rose louder
and louder. Pops and sizzles soon followed as the bio-mechanical infection was
slowly purged as the anti-virus spread.
Now that the Security Station’s consoles were
powered up, the Security Officer was able to find and isolate the last Borg in
the Science Lab on the main deck. Unfortunately, he was unable to bring up any
of the more ‘drastic’ of the security options. What he was ale to find, was
that the Science Lab was drawing an extreme amount of power.
Piling into the elevator, the team quickly
checked their weapons, then sprinted towards the lab. As the door shwooshed open, the found a Borg
frantically working on something. The la was filled with body parts, tentacles,
and head-sized bags of pus, all melded together. Luckily, the team was able to
put their opponent down before he could finish its nefarious work (animating
another creature similar to what they just dealt with on the Engineering Deck.
After investigating Deep Space 13 thoroughly
and talking with the survivors, they discovered that the station was recently
infected in comparison to the rest of the Federation. Some of the records that
the team found spoke of what the results of the anti-virus would likely be. The
Borg virus would have merged deeply with the higher technologies first, so when
the anti-virus strikes, all the wondrous technology that made the Federation
would be destroyed. No more transporters, anti-gravity, faster-than-light
communications, warp drives, and even computer systems would be all gone,
effectively devolving civilization centuries into the past. The team had no
idea how far the original virus had spread, the alpha quadrant assuredly, but
what of their enemies in the deeper reaches of space? A functional starship
could wreak havoc over multiple systems and worlds. But, in the end, there
wasn’t really a choice.
They
broadcast the anti-virus out into what remained of the Federation.
After
a couple adventures, I’ve made some changes to the Grim Hack rules that I will
post shortly. Primarily related to crafting/knowledge/artistic skills.
Basically, when a character learns one of these skills, not only can he use it,
he gets a 10% onus on the attribute roll when using them.
Also, thinking of posting the map and the adventure
for this one-shot. Let me know if
anyone is interested in seeing it. It may give you an idea on how I go about
making adventures.